FEAR THE NIGHT

Theora is a world ravaged by magical calamity, its continents shrouded in a reality consuming miasma. Venture to the heart of the maelstrom, and you will find the empyrean catacombs of Lycia. Awaiting any adventurer foolish enough to descend and wake them from their dormancy.

Across the blighted Imara Sea, the saints of Valentia wage an eternal war. Creating vast siege constructs from the remains of their fallen Gods. All the while, the curseblood courts of Tisis watch in rapturous anticipation. Bound there only by the depravity of their eternal excess.

Amidst this desolation, lost souls flock to the last free city of the Red Isles - Adrestia. Though the elusive council of magi that raised the city from the churning waves below have long since fallen silent, it’s rune-marked walls stand as a monument to their name. For a millennia these defenses staved off the dark, repelling heretical crusades and ravenous Outer Gods.

Then the sky split open. A blistering wound that blotted out and swallowed the stars above.

Thirty years ago, the world began to die. Now you are all that remains. A Hunter of the Wayfarers Guild, tasked protecting this final bastion of humanity, and bringing an end to the night.

YOUR JOURNEY BEGINS

JOINING AETURNUM

Aeturnum is a narrative-driven, persistent 5.5E world, shaped by every player. Every month four new Quest Board adventures are released, allowing you to embark on expeditions across the Isles. The month’s story is then concluded in a dramatic Narrative Event, told across five parallel tables.

Your journey in the world of Aeturnum will begin with the AETURNUM II: Prologue 'Requiem'. This ticketed adventure introduces your character to the Red Isles, and the vampiric apocalypse ravaging it, as the Worldwound above begins to drain the world of all light. Trapping those that succumb to it's influence in accursed stone. 

As part of this event you will receive your Hunter's Journal - allowing you to track experience, upgrade your equipment and level up across sessions. 

After that our drop-in structure allows you to attend any adventure in the Aeturnum world, with tickets available on our Events Page.

Aeturnum is a story about death, and everything that comes after. Our focus is on emotive storytelling that spotlights and empowers players - even as the world tries to devour them.

To begin playing, read through our Character Creation Guide below to create your Hunter, and then book a Prologue Ticket once you are prepared to confront the night.