Aeturnum Character Creation & FAQ

Ω - Awakening

A figure wreathed in a pale shroud, an all-consuming flame.

The vision fades, leaving your mind fragmented.

You have no recollection of the path that led you to this sunless place- but something compels you deeper all the same.

The only certainty you have is that you aren’t alone.

You have awakened in the sunken depths of the Astral Corridor, unable to recollect the events that have led you here. Your memories are in disarray, but certain moments remain. You are no longer in your native plane, and feel an uncanny sense of disconnection as your senses settle and you take in your surroundings.

I - The Prologue & Character Creation

Every adventure in Aeturnum begins with our Prologue Quest: As Above. This quest will introduce your character to the Red Isles, and begin their storyline. Players of all ability levels are welcome, but we encourage you read and become familiar with the core rules of D&D 5E before attending. Our GMs will review your character to ensure that they meet our guidelines and give you a Player Journal to track experience and milestones.

If you are new to D&D we recommend attending one of our regularly hosted Intro Workshops! You can check our Events page to see when the next one is being hosted.

Before arriving, you should roll up a Level 3 character to play. You are welcome to use either point buy & standard array for this.

For character creation, we are allowing content from the following sourcebooks:

  • Player’s Handbook

  • Sword Coast Adventurer’s Guide

  • Volo’s Guide to Monsters* (You may use the more up to date version of races featured in this book that appear in Monsters of the Multiverse)

  • Xanthar’s Guide to Everything

  • Planescape: Adventures in the Multiverse 

  • The Book of Many Things

  • Tasha’s Cauldron of Everything* (We are not allowing Custom Lineage rules at this time)

Please note that using non-approved content will result in us asking you to reroll or adjust your character.

Due to the mature themes of Aeturnum, characters who are minors (under 18) are not permitted.

Characters that violate our Code of Conduct will be refused without further discussion. Please be mindful when creating your character background to not include themes or depictions of sexual violence, racism, ableism, transphobia or any other real world hate crimes.

As the storyline of Aeturnum progresses we will be adding new classes, races and abilities for players to unlock.

You can book a ticket for the Prologue from our Events page. Every month we will be running the Prologue regularly on Wednesdays & Saturdays, with additional dates available subject to demand. Spaces will be limited so be sure to book when you have the chance!

Once you have played the Prologue, you are welcome to join any adventure in Aeturnum. All you need to do is book a ticket from our Events page and prepare for an evening of cosmic misadventure.

II - Seasonal Structure

Aeturnum follows a seasonal model, with each season introducing new quests, legendary items, and an overarching mystery to be solved. These quests can be broken down as follows:

  • Quest Board: Our Quest Board is refreshed monthly, allowing you to accept jobs from the Guilds of Adrestia and build your reputation with them. We will be running these quests weekly, allowing you to select which quest you would like to play when you book a ticket. These quests are self-contained and run for 3 hours, allowing you to drop-in seamlessly and experience a new adventure every week.

  • Narrative Event: These special quests are run across multiple tables, introducing key narrative events and allowing you to majorly impact the ongoing seasonal narrative.

  • Finale Event: A grand finale to wrap up the seasonal narrative, run across multiple tables. These dramatic events can have dire consequences- permanently altering the fate of the Red Isles.

All these quests can be booked from our Events page, and require you to purchase a ticket in advance.

We plan to introduce new quest types in the future, such as Expeditions and Legendary Dungeons

III - Character Progression

When you attend the Prologue you will receive a Player Journal. This will allow you to track experience and milestones, as you receive a Guild Stamp for each quest you complete. Once you have filled out a portion of the Journal, you will be able to level up your character.

You can also use your Journal to track your reputation with the Guilds of Adrestia, allowing you to access new perks and faction rewards.

Currently Aeturnum is designed for characters leveled between 3 - 6, with content designed for higher level play to be released in future seasons.

FAQ

  • Due to mature themes and graphic violence, Aeturnum is strictly for players aged 18+

  • Each session will begin with relevant content warnings during the GM’s intro. Aeturnum tackles mature themes and contains graphic violence, but will never depict or allude to sexual assault, hate crimes, or any other real world atrocity.

  • Players of all experience levels are welcome, but we ask that new players become familiar with the core rules and concepts of D&D 5E before playing Aeturnum. To help with this, we will be running regular beginner workshops at the Tavern to provide a complete intro to D&D, which will be posted on our Events page.

  • You are allowed to run multiple characters at once, but will need to attend the Prologue again to receive a new journal and begin your character’s questline.

  • If your character dies, you will be given the choice of True Death or Rebirth. True Death allows you to create a new character, whilst Rebirth allows your character to be revived with an Affliction. An Affliction is a permanent debuff that significantly alters how your character plays and is perceived by NPCs in Adrestia.

  • Yes! We plan to post seasonal recaps to ensure that you are always aware of the latest developments across the Red Isles.